New Big Game Coming

We are starting to develop a big game and we have lots of ideas for it.  It will be in 3d and in 3rd person view.  Currently we are generating ideas for the game.  But we will have more updates on this soon such as theme, environment, game play, and eventually screen shots!  We have 3d capabilities and soon we might be able to convert it into a mmog if we felt like it should be.


– Aeroplay



Yeah, we’re Aeroplay now. And I’m happy about it because instead of having the confusion over “Para Pro” and the address “ParaPro” we now just have a one-word name. Anyway, our new address is www.Aeroplay.co.nr, and if you go to www.ParaPro.co.nr then you’ll just get linked back to here. So we hope you all had a chance at voting, and overall we had 41 votes. Only two people actually voted for “Other”, and Aeroplay got 19 votes, and the runner-up, bluNitro, had 9 votes. So Aeroplay won by a landslide!

From now on, we are going to work even harder than ever to bring you good quality games, and eventually we will have an MMOG out for you all to play. We’re also growing (just a couple of weeks ago, we were a company of five, now we’re eight!) and we’ve had this company now for about a year (we started it in April ’08). We hope to improve the forums this year, our graphics, and make lots and lots of games! See you all around next time.

Best Regards,


P.S. We decided to put up the results a bit early because the answer was inevitable….


Krainn Update

Well, after problems with a lot of glitches in Krainn, we’ve decided to make the game more like wOne (click here to play) by Sean Cooper. Instead of having the gear, which was really glitchy, we’ve decided to only have the ball. The goal of each level will be to try and climb all the way up the the top of the level where the exit will be. One catch: you have to be careful and watch your fuel level! If it gets down too far you’ll have to restart the level. Get the food to keep going! The trick is to get your momentum going fast enough that you will be able to bounce all over the level and make it to the end.

This will be a fun little game, but also pretty challenging. We hope it’ll be fun enough to come back to (one of our staff members played one level for about 30 minutes before getting tired of it! Now that’s dedication). The game overall should have about 25 hard levels, as well as an extra 5 co-op. All levels will be unlockable (unlock Capsule, where you had to beat the entire world to get to the next unlockable). This will allow you to easily leave the game for a bit and come back right where you left off. We will have a special beta test for you guys released here soon.

Best Regards,

-Para Pro

P.S. It looks like Aeroplay is winning!


Krainn Character Attributes

Character attributes for Krainn:

BALL – bounces, can move faster than the gear, can jump higher
GEAR – does not bounce, can only move right and left when in the air, can launch far if in a corner or on a corner, can stick to walls, can walljump (VERY hard to do)

This game is going to be a game of physics, in which you have to climb up and get to the top of each level where the exit will be. It will be quite challenging at times, but I think you should be able to get each level completed. We may add some more characters later on in the game.
Best Regards,
-Para Pro


Yes, we’re going to let you guys vote….no need to comment or enter any information, just select a below option to let us know your opinion. (and to those techies who are reading this: we won’t mess with your IP address)

We’ve also given you the option to add a different name you like better [MUST be one from the list below if you are to add another one]:

Non-finalists: (you can vote for these by entering them in “Other”)

  1. Kaji
  2. Unit Games
  3. Koit
  4. paraKoi
  5. Kajite

Best Regards,

-__________ (you decide!)

P.S. This poll closes on the 18th of February, so vote if you haven’t already!



Well, we haven’t really told you recently what games we’ve been working on, so the list is below (in order of expected release date)

  1. Pizzle Puzzle [Demo] – In this tough puzzle game, you have to find out in each level how to get the crate to the exit portal. The demo will have about 10 levels, and the full version will have 50. This game has a surprise though…it was formerly known as Fill The Order! We’re finally working on it. And yes, it will have a level editor.
  2. Krainn – the prequal to Capsule, Krainn is fun platform adventure game in which you play as a gear, and have to use your special abilites to help prevent full scale war! This game will have about 20-25 story levels, with an added 5 co-op levels.
  3. Clay 2 – probably one of our most anticipated game after the release of Clay, this sequal is going to be one of our most professional looking games yet. It will have 20 levels, a two player minigame, normal tetris, and a level editor (we might also have an online database where you can upload levels).

Also, we’re starting to get ready for Ball Wars II: The End, which we’ve decided will be a platform maze game.

Best Regards,

-Para Pro


More Staff Members

Not only are we changing our name, we’re also growing rapidly! In the span of three days, we’ve gotten two more staff members.  We’re not going to tell you their last names (privacy reasons) but the staff we have now are: [the two new people are in bold]

  1. Zachary, graphics and web management
  2. Nathan, blogging and game programming
  3. Charlie, graphics
  4. Tyler, game programming
  5. Jordan, graphics
  6. Harrison, probably sound editing
  7. Christopher, C++ and game programming

Also, we’ve been able to narrow the list of names down to: (ones we like a lot are in bold)

  1. Aeroplay
  2. bluNitro
  3. Kopu Games
  4. Koi Games
  5. Kaji
  6. Unit Games
  7. Koit
  8. paraKoi
  9. Kajite

Remember, all you have to do is comment here telling us which one you like best and there will be a better chance of us changing it.

Best Regards,

-Para Pro

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January 2019
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